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This is a type of brush solidity.

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Dorkorama Considering that UnrealEd is dead and only part of its remains were incorporated into LevelDesigner.com , this page, and any others like it if there are any, needs a bit of fleshing out.

Tarquin: maybe someone should contact LevelDesigner to ask them if they'd like to donate the stuff they're no longer using. Though I doubt they would.

Copperman: If I'm not mistaken, non-solids may abutt each other edge to edge without any problems.