Legacy:VariableTimedMover

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UT2004 :: Actor >> Mover >> VariableTimedMover (custom)

This version is for use with any number of Keys and in all Mover InitialStates. Mover -> MoveTime becomes a multiplier for the VariableTimedMover -> KeyMoveTime array, so keep MoveTime at 1.0 to allow the KeyMoveTime values to represent seconds.

A test map file with this actor is available on this UnrealPlayground Forum thread: VariableTimedMover

Properties

Main

bool bActAsClientMover 
This mover will be disabled on Servers, just as ClientMover.
array<float> KeyMoveTime 
The time (multiplier of MoveTime) it takes to go from this key number to the next. (Tip: Keep MoveTime at 1.0 to allow the KeyMoveTime values to represent seconds.)

Hidden

array<float> KeyMoveSpeed 
The actual time in seconds it takes to go from this key number to the next.

Source Code

<uscript>//=============================================================================

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