Legacy:WetTexture

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to navigation Jump to search
UT :: Object (UT) >> Bitmap >> Texture (UT) >> FractalTexture >> WaterTexture >> WetTexture (Package: Fire)
UT2003 :: Object >> Material >> RenderedMaterial >> BitmapMaterial >> Texture >> FractalTexture >> WaterTexture >> WetTexture (Package: Fire)

Water amplitude used as displacement for another texture.

Properties

WaterPaint Group

Texture SourceTexture 
The texture that should get distorted by the water effect.

UnrealScript-Only Properties

Texture OldSourceTex (transient) 
int LocalSourceBitmap (transient)