From Unreal Wiki, The Unreal Engine Documentation Site
Jump to navigation Jump to search
UT2003 :: Actor >> xPickUpBase >> WildcardBase (Package: XGame)

This class is used to spawn multiple powerups on a single xPickUpBase.



bool bSequential 
Whether the pickups are spawned in the given order (true) or randomly (false)
class<TournamentPickup> PickupClasses[8] 
The types of classes to be spawned


int CurrentClass 
If bSequential is true, this'll be the number in the PickupClasses list of the current or last spawned class
int NumClasses 
The total number of classes specified in the PickupClasses list

Similar Classes In UT2003

Similar Classes in UT