UE2:Brush (UT2004)

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UT2004 Object >> Actor >> Brush
Package: 
Engine

The brush class. This is a built-in Unreal class and it shouldn't be modified.

Properties

Property group 'Brush'

bColored

Type: bool


BrushColor

Type: Object.Color


CsgOper

Type: ECsgOper


PolyFlags

Type: int


Internal variables

MainScale

Type: Object.Scale


Default value:

Member Value
Scale
Member Value
X 1.0
Y 1.0
Z 1.0
SheerAxis SHEER_None
SheerRate 0.0

PostPivot

Type: Object.Vector


PostScale

Type: Object.Scale


Default value:

Member Value
Scale
Member Value
X 1.0
Y 1.0
Z 1.0
SheerAxis SHEER_None
SheerRate 0.0

TempScale

Type: Object.Scale


Default value:

Member Value
Scale
Member Value
X 1.0
Y 1.0
Z 1.0
SheerAxis SHEER_None
SheerRate 0.0

UnusedLightMesh

Type: Object

Modifiers: const


Default values

Property Value
bEdShouldSnap True
bFixedRotationDir True
bHidden True
bNoDelete True
bStatic True
bUseDynamicLights True
DrawType DT_Brush

Enums

ECsgOper

CSG_Active 
Active brush.
CSG_Add 
Add to world.
CSG_Subtract 
Subtract from world.
CSG_Intersect 
Form from intersection with world.
CSG_Deintersect 
Form from negative intersection with world.