UE2:AnnouncerVoice (UT2004)

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(Redirected from UE2:CachedSound (UT2004))
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UT2004 Object >> Actor >> Info >> AnnouncerVoice
Package: 
Engine

null

Properties

AlternateFallbackSoundPackage

Type: string


Default value: "AnnouncerAssault"

AnnouncerName

Type: string

Modifiers: cache, localized


bEnglishOnly

Type: bool

Modifiers: const, cache


bPrecachedBaseSounds

Type: bool


bPrecachedGameSounds

Type: bool


CachedSounds

Type: array<CachedSound>

sounds which had to be gotten from backup package

FallbackSoundPackage

Type: string

Modifiers: cache


SoundPackage

Type: string

Modifiers: cache

HUD notification

Structs

CachedSound

name CacheName 
Sound CacheSound 

Instance functions

GetSound

function Sound GetSound (name AName)


PrecacheAnnouncements

function PrecacheAnnouncements (bool bRewardSounds)


PrecacheFallbackPackage

function Sound PrecacheFallbackPackage (string Package, name AName)


PrecacheSound

function Sound PrecacheSound (name AName)