UE2:Info (UT2004)

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UT2004 Object >> Actor >> Info
Package: 
Engine
Direct subclass:
ZoneInfo
Known custom subclasses:
Crusha/UltimateMappingTools, Crusha/UltimateMappingTools/LockerWeaponsPlayerStart, Crusha/UltimateMappingTools/ParallaxSkyZoneInfo, Crusha/UltimateMappingTools/UltimateRadarMap, Crusha/UltimateMappingTools/UltimateRadarMapMarker, Eliot/LevelConfigManager/Triggers, Wormbo/OnslaughtSpecials, Wormbo/OnslaughtSpecialsLite

Info, the root of all information holding classes.

Properties

BotsGroup

Type: string

Modifiers: const, localized


Default value: "Bots"

ChatGroup

Type: string

Modifiers: const, localized


Default value: "Chat"

GameGroup

Type: string

Modifiers: const, localized


Default value: "Game"

KickVoteGroup

Type: string

Modifiers: const, localized


Default value: "Kick Voting"

MapVoteGroup

Type: string

Modifiers: const, localized


Default value: "Map Voting"

RulesGroup

Type: string

Modifiers: const, localized


Default value: "Rules"

ServerGroup

Type: string

Modifiers: const, localized


Default value: "Server"

Default values

Property Value
bHidden True
bOnlyDirtyReplication True
bSkipActorPropertyReplication True
NetUpdateFrequency 10.0
RemoteRole ROLE_None

Functions

Static events

AcceptPlayInfoProperty

static event bool AcceptPlayInfoProperty (string PropertyName)


AllowClassRemoval

static event bool AllowClassRemoval ()


GetDescriptionText

static event string GetDescriptionText (string PropName)


GetSecurityLevel

static event byte GetSecurityLevel (string PropName)


Other static functions

FillPlayInfo

static function FillPlayInfo (PlayInfo PlayInfo)