UE2:KillingSpreeMessage (UT2004)

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UT2004 Object >> Actor >> Info >> LocalMessage >> CriticalEventPlus >> KillingSpreeMessage
Package: 
UnrealGame

Switch is the note. RelatedPRI_1 is the player on the spree.

Properties

EndFemaleSpree

Type: string

Modifiers: localized


Default value: "was looking good till she killed herself!"

EndSelfSpree

Type: string

Modifiers: localized


Default value: "was looking good till he killed himself!"

EndSpreeNote

Type: string

Modifiers: localized


Default value: "'s killing spree ended by"

EndSpreeNoteTrailer

Type: string

Modifiers: localized


MultiKillString

Type: string

Modifiers: localized


SelfSpreeNote

Type: string

Array size: 10

Modifiers: localized


Default value, index 0: "Killing Spree!"

Default value, index 1: "Rampage!"

Default value, index 2: "Dominating!"

Default value, index 3: "Unstoppable!"

Default value, index 4: "GODLIKE!"

Default value, index 5: "WICKED SICK!"

SpreeNote

Type: string

Array size: 10

Modifiers: localized


Default value, index 0: "is on a killing spree!"

Default value, index 1: "is on a rampage!"

Default value, index 2: "is dominating!"

Default value, index 3: "is unstoppable!"

Default value, index 4: "is Godlike!"

Default value, index 5: "is Wicked SICK!"

SpreeSound

Type: Sound

Array size: 10

OBSOLETE

SpreeSoundName

Type: name

Array size: 10


Default value, index 0: 'Killing_Spree'

Default value, index 1: 'Rampage'

Default value, index 2: 'Dominating'

Default value, index 3: 'Unstoppable'

Default value, index 4: 'GodLike'

Default value, index 5: 'WhickedSick'

Default values

Property Value
FontSize 0

Static functions

ClientReceive

static simulated function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive


GetFontSize

static function int GetFontSize (int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer)

Overrides: LocalMessage.GetFontSize


GetRelatedString

static function string GetRelatedString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetRelatedString


GetString

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString