UE2:ONSHUDOnslaught (UT2004)

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UT2004 Object >> Actor >> Hud >> HudBase >> HudCDeathMatch >> HudCTeamDeathMatch >> ONSHUDOnslaught
Package: 
Onslaught


Properties

Property group 'ONSHUDOnslaught'

AttackColorA

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 189
R 244

AttackColorB

Type: Object.Color


Default value:

Member Value
A 255
B 11
G 162
R 234

BorderMat

Type: Material


Default value: Material'ONSInterface-TX.MapBorderTex'

CoreHealthWidgets

Type: HudBase.NumericWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_MiddleMiddle
MinDigitCount 1
OffsetX -149
OffsetY 88
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.24
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

Default value, index 1:

Member Value
DrawPivot DP_MiddleMiddle
MinDigitCount 1
OffsetX 149
OffsetY 88
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.24
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

CoreWidgets

Type: HudBase.SpriteWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_UpperRight
OffsetX -110
OffsetY 45
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 365
X2 432
Y1 233
Y2 313
TextureScale 0.25
Tints[0]
Member Value
A 200
B 100
G 100
R 255
Tints[1]
Member Value
A 200
B 32
G 32
R 255
WidgetTexture Material'HudContent.Generic.HUD'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 110
OffsetY 45
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 365
X2 432
Y1 233
Y2 313
TextureScale 0.25
Tints[0]
Member Value
A 200
B 255
G 128
Tints[1]
Member Value
A 200
B 255
G 210
R 32
WidgetTexture Material'HudContent.Generic.HUD'

HealthBarBackMat

Type: Material


Default value: Material'InterfaceContent.BorderBoxD'

HealthBarHeight

Type: float


Default value: 8.0

HealthBarMat

Type: Material


Default value: Material'ONSInterface-TX.HealthBar'

HealthBarPosition

Type: float


Default value: 485.0

HealthBarViewDist

Type: float


Default value: 4000.0

HealthBarWidth

Type: float


Default value: 75.0

LinkColor

Type: Object.Color

Array size: 3


Default value, index 0:

Member Value
A 255
B 0
G 0
R 255

Default value, index 1:

Member Value
A 255
B 255
G 0
R 0

Default value, index 2:

Member Value
A 255
B 255
G 255
R 255

NeutralColor

Type: Object.Color


NodeLabelWidget

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_MiddleMiddle
MinDigitCount 1
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.24
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

SeveredColorA

Type: Object.Color


Default value:

Member Value
A 255
B 192
G 192
R 192

SeveredColorB

Type: Object.Color


Default value:

Member Value
A 255
B 128
G 128
R 128

SymbolGB

Type: HudBase.SpriteWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_UpperRight
OffsetX -32
OffsetY 7
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 119
X2 173
Y1 258
Y2 313
TextureScale 0.6
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 32
OffsetY 7
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 119
X2 173
Y1 258
Y2 313
TextureScale 0.6
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

Internal variables

bMapDisabled

Type: bool


bReceivedLinks

Type: bool


ColorPercent

Type: float


FinalCore

Type: ONSPowerCore

Array size: 2


IconScale

Type: float

Modifiers: config


Default value: 1.0

MapCenter

Type: Object.Vector


Node

Type: ONSPowerCore


OwnerPRI

Type: ONSPlayerReplicationInfo


PowerLinks

Type: array<PowerLink>

Modifiers: protected


RadarMaxRange

Type: float


Default value: 500000.0

RadarPosX

Type: float

Modifiers: config


Default value: 1.0

RadarPosY

Type: float

Modifiers: config


Default value: 0.1

RadarRange

Type: float


RadarScale

Type: float

Modifiers: config


Default value: 0.2

RadarTrans

Type: float

Modifiers: config


Default value: 255.0

Default values

Property Value
ScoreTeam[0]
Member Value
DrawPivot DP_MiddleRight
MinDigitCount 2
OffsetX -90
OffsetY 32
PosX 0.442
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.54
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
ScoreTeam[1]
Member Value
DrawPivot DP_MiddleLeft
MinDigitCount 2
OffsetX 90
OffsetY 32
PosX 0.558
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.54
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
TeamScoreBackGround[0]
Member Value
DrawPivot DP_UpperRight
OffsetX -50
OffsetY 10
PosX 0.442
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 168
X2 334
Y1 211
Y2 255
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'
TeamScoreBackGround[1]
Member Value
DrawPivot DP_UpperLeft
OffsetX 50
OffsetY 10
PosX 0.558
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 168
X2 334
Y1 211
Y2 255
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'
TeamScoreBackGroundDisc[0]
Member Value
DrawPivot DP_UpperRight
OffsetX -35
OffsetY 5
PosX 0.442
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 119
X2 173
Y1 258
Y2 313
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'
TeamScoreBackGroundDisc[1]
Member Value
DrawPivot DP_UpperLeft
OffsetX 35
OffsetY 5
PosX 0.558
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 119
X2 173
Y1 258
Y2 313
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'
TeamSymbols[0]
Member Value
DrawPivot DP_UpperRight
OffsetX -200
OffsetY 45
PosX 0.442
PosY 0.0
RenderStyle STY_Alpha
TextureCoords
Member Value
X2 256
Y2 256
TextureScale 0.1
Tints[0]
Member Value
A 200
B 100
G 100
R 255
Tints[1]
Member Value
A 200
B 32
G 32
R 255
TeamSymbols[1]
Member Value
OffsetX 200
OffsetY 45
PosX 0.558
PosY 0.0
RenderStyle STY_Alpha
TextureCoords
Member Value
X2 256
Y2 256
TextureScale 0.1
Tints[0]
Member Value
A 200
B 255
G 128
Tints[1]
Member Value
A 200
B 255
G 210
R 32

Functions

Static functions

CoreWorldToScreen

simulated static function bool CoreWorldToScreen (ONSPowerCore Core, out Object.Vector ScreenPos, float ScreenX, float ScreenY, float RadarWidth, float Range, Object.Vector Center, optional bool bIgnoreRange)


DrawAttackIcon

simulated static function DrawAttackIcon (Canvas C, ONSPowerCore CurCore, Object.Vector HUDLocation, float IconScaling, float HUDScaling, float ColorPercentage)


DrawCoreIcon

simulated static function DrawCoreIcon (Canvas C, Object.Vector HUDLocation, bool bAttackable, float IconScaling, float HUDScaling, float ColorPercentage)


DrawMapImage

simulated static function DrawMapImage (Canvas C, Material Image, float MapX, float MapY, float PlayerX, float PlayerY, Object.Vector Dimensions)


DrawNodeIcon

simulated static function DrawNodeIcon (Canvas C, Object.Vector HUDLocation, bool bAttackable, byte Stage, float IconScaling, float HUDScaling, float ColorPercentage)


DrawSelectionIcon

simulated static function DrawSelectionIcon (Canvas C, Object.Vector HUDLocation, Object.Color IconColor, float IconScaling, float HUDScaling)


DrawSpawnIcon

simulated static function DrawSpawnIcon (Canvas C, Object.Vector HUDLocation, bool bFinalCore, float IconScaling, float HUDScaling)


Exec functions

CopyLinkSetup

exec function CopyLinkSetup ()


LinkDesigner

exec function LinkDesigner ()


ToggleRadarMap

exec function ToggleRadarMap ()


Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: HudCDeathMatch.PostBeginPlay


Tick

simulated event Tick (float deltaTime)

Overrides: HudCTeamDeathMatch.Tick


Timer

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions

AddLink

simulated function AddLink (ONSPowerCore A, ONSPowerCore B)


ClearLinks

simulated function ClearLinks ()


DrawHealthBar

simulated function DrawHealthBar (Canvas C, Actor A, int Health, int MaxHealth, float Height)


DrawNodeLabel

simulated function DrawNodeLabel (Canvas C, Object.Vector HUDLocation, float IconScaling, float HUDScaling, Object.Color LabelColor, int Num)


DrawRadarMap

simulated function DrawRadarMap (Canvas C, float CenterPosX, float CenterPosY, float RadarWidth, bool bShowDisabledNodes)


HasLink

simulated function bool HasLink (ONSPowerCore A, ONSPowerCore B)


LocatePowerCore

simulated function ONSPowerCore LocatePowerCore (float PosX, float PosY, float RadarWidth)


PowerCoreAttackable

function bool PowerCoreAttackable (ONSPowerCore PC)


ReceiveLink

simulated function ReceiveLink (ONSPowerCore A, ONSPowerCore B)


RemoveLink

simulated function RemoveLink (ONSPowerCore A, ONSPowerCore B)


RequestPowerLinks

simulated function RequestPowerLinks ()


ResetLinks

simulated function ResetLinks ()


SetupLinks

simulated function SetupLinks ()


ShowTeamScorePassA

simulated function ShowTeamScorePassA (Canvas C)

Overrides: HudCTeamDeathMatch.ShowTeamScorePassA


ShowTeamScorePassC

simulated function ShowTeamScorePassC (Canvas C)

Overrides: HudCTeamDeathMatch.ShowTeamScorePassC


UpdatePrecacheMaterials

simulated function UpdatePrecacheMaterials ()

Overrides: HudCDeathMatch.UpdatePrecacheMaterials