UE2:ONSTreadCraft (UT2004)

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UT2004 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSTreadCraft
Package: 
Onslaught


Properties

Property group 'ONSTreadCraft'

BankDampFactor

Type: float


BankTorqueFactor

Type: float


ForwardDampFactor

Type: float


HoverCheckDist

Type: float


HoverPenScale

Type: float


HoverSoftness

Type: float


InvertSteeringThrottleThreshold

Type: float


LateralDampFactor

Type: float


MaxSteerTorque

Type: float


MaxThrust

Type: float


MPHMeterPosX

Type: float


Default value: 0.01

MPHMeterPosY

Type: float


Default value: 0.9

MPHMeterScale

Type: float


Default value: 70.0

MPHMeterSizeY

Type: float


Default value: 0.05

ParkingDampFactor

Type: float


PitchDampFactor

Type: float


PitchTorqueFactor

Type: float


SteerDampFactor

Type: float


TurnDampFactor

Type: float


UprightDamping

Type: float


UprightStiffness

Type: float


Internal variables

BikeMPH

Type: float


bNewTreadState

Type: bool


ChassisState

Type: Actor.KRigidBodyState


MPHMeterMaterial

Type: Material


Default value: Material'InterfaceContent.BorderBoxD'

OldTreadState

Type: TreadCraftState


OutputThrust

Type: float


OutputTurn

Type: float


ThrusterOffsets

Type: array<Object.Vector>


TreadState

Type: TreadCraftState


Structs

TreadCraftState

Modifiers: native

Object.Vector ChassisPosition 
Object.Quat ChassisQuaternion 
Object.Vector ChassisLinVel 
Object.Vector ChassisAngVel 
byte ServerThrust 
byte ServerTurn 
int ServerViewPitch 
int ServerViewYaw 

Events

Destroyed

simulated event Destroyed ()

Overrides: ONSVehicle.Destroyed


KUpdateState

simulated event bool KUpdateState (out Actor.KRigidBodyState newState)

Overrides: Actor.KUpdateState


PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: ONSVehicle.PostNetBeginPlay


SVehicleUpdateParams

simulated event SVehicleUpdateParams ()

Overrides: ONSVehicle.SVehicleUpdateParams