UE2:Scout (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to navigation Jump to search
UT2004 Object >> Actor >> Pawn >> Scout
Package: 
Engine

Scout used for path generation.

Properties

MaxLandingVelocity

Type: float

Modifiers: const


Default values

Property Value
AccelRate 1.0
bBlockActors False
bCollideActors False
bCollideWorld False
bPathColliding True
bProjTarget False
CollisionRadius 52.0
RemoteRole ROLE_None

Events

PreBeginPlay

simulated event PreBeginPlay ()

Overrides: Pawn.PreBeginPlay