UE2:ScriptedTrigger (UT2004)

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UT2004 Object >> Actor >> Keypoint >> AIScript >> ScriptedSequence >> ScriptedTrigger
Package: 
Gameplay

ScriptedTrigger replaces Counter, Dispatcher, SpecialEventTrigger

Properties

TriggerController

Type: ScriptedTriggerController


Default values

Property Value
bNavigate False
Texture Texture'S_SpecialEvent'

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: ScriptedSequence.PostBeginPlay


Reset

event Reset ()

Overrides: ScriptedSequence.Reset


Other instance functions

NextNeededEvent

function name NextNeededEvent ()


TriggersEvent

function bool TriggersEvent (name E)


ValidAction

function bool ValidAction (int N)

Overrides: ScriptedSequence.ValidAction