UE2:ShadowBitmapMaterial (UT2004)

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UT2004 Object >> Material >> RenderedMaterial >> BitmapMaterial >> ShadowBitmapMaterial
Package: 
Engine

null

Properties

bBlobShadow

Type: bool


BlobShadow

Type: BitmapMaterial


Default value: BlobTexture

CullDistance

Type: float


Dirty

Type: bool


Default value: True

Invalid

Type: bool


LightDirection

Type: Object.Vector


LightDistance

Type: float


LightFOV

Type: float


ShadowActor

Type: Actor


ShadowDarkness

Type: byte


Default value: 255

TextureInterfaces

Type: pointer

Array size: 2

Modifiers: const, transient


Default values

Property Value
Format TEXF_RGBA8
UBits 7
UClamp 128
UClampMode TC_Clamp
USize 128
VBits 7
VClamp 128
VClampMode TC_Clamp
VSize 128