UE2:Sound (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to navigation Jump to search
UT2003 Object >> Sound
Package: 
Engine

null

Properties

Property group 'Sound'

BaseRadius

Type: float


Default value: 2000.0

Likelihood

Type: float

Modifiers: native


Default value: 1.0

VelocityScale

Type: float


Internal variables

Data

Type: byte

Array size: 48

Modifiers: native, const

sizeof (FSoundData) :(

Duration

Type: float

Modifiers: native, const


Default value: -1.0

FileName

Type: string

Modifiers: native, const


FileType

Type: name

Modifiers: native, const


Flags

Type: int

Modifiers: native, const


Handle

Type: int

Modifiers: native, const


OriginalSize

Type: int

Modifiers: native, const