UE2:MasterServerLink (UT2004)

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UT2004 Object >> Actor >> Info >> MasterServerLink
Package: 
IpDrv

null

Properties

ActiveMasterServerList

Type: array<tMasterServerEntry>


LANPort

Type: int

Modifiers: globalconfig


Default value: 11777

LANServerPort

Type: int

Modifiers: globalconfig


Default value: 10777

LastMSIndex

Type: int

Index of the last used master server

LinkPtr

Type: pointer

Modifiers: native, const


MasterServerList

Type: array<tMasterServerEntry>

Modifiers: globalconfig


Default value, index 0:

Member Value
Address "ut2004master1.epicgames.com"
Port 28902

Default value, index 1:

Member Value
Address "ut2004master2.epicgames.com"
Port 28902

Default values

Property Value
bAlwaysTick True

Structs

tMasterServerEntry

Modifiers: native

string Address 
int Port 

Functions

Native functions

Poll

native function bool Poll (int WaitTime)


Events

GetMasterServer

event GetMasterServer (out string OutAddress, out int OutPort)


Tick

simulated event Tick (float Delta)

Overrides: Actor.Tick