UE2:TriggeredCondition (UT2004)

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UT2004 Object >> Actor >> Triggers >> TriggeredCondition
Package: 
Gameplay

null

Properties

Property group 'TriggeredCondition'

bEnabled

Type: bool


bToggled

Type: bool


bTriggerControlled

Type: bool

false if untriggered

Internal variables

bInitialValue

Type: bool


Default values

Property Value
bCollideActors False

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


Untrigger

event Untrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger


Other instance functions

Reset

function Reset ()

Overrides: Actor.Reset