UE2:Vignette (UT2004)

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UT2004 Object >> Actor >> Vignette
Package: 
Engine

null

Properties

Property group 'Vignette'

GameClass

Type: class<GameInfo>


MapName

Type: string


Default values

Property Value
bGameRelevant True
bNetTemporary True
bUnlit True
CollisionHeight 0.0
CollisionRadius 0.0
DrawType DT_None
RemoteRole ROLE_None

Events

DrawVignette

simulated event DrawVignette (Canvas C, float Progress)


Init

simulated event Init ()