UE2:XWeaponAttachment (UT2004)

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UT2004 Object >> Actor >> InventoryAttachment >> WeaponAttachment >> XWeaponAttachment
Package: 
XGame

null

Properties

Property group 'xWeaponAttachment'

bAltRapidFire

Type: bool


bHeavy

Type: bool


bRapidFire

Type: bool


Internal variables

LitWeapon

Type: Weapon


mHitActor

Type: Actor


mHitNormal

Type: Object.Vector


Default values

Property Value
DrawScale 0.4

Functions

Events

PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Actor.PostNetBeginPlay


ThirdPersonEffects

simulated event ThirdPersonEffects ()

Overrides: WeaponAttachment.ThirdPersonEffects


Timer

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions

GetHitInfo

simulated function GetHitInfo ()


GetTipLocation

simulated function Object.Vector GetTipLocation ()


Hide

simulated function Hide (bool NewbHidden)


InitFor

function InitFor (Inventory I)

Overrides: InventoryAttachment.InitFor


WeaponLight

simulated function WeaponLight ()