User:Jrubzjeknf/TeamSpecificActors/TeamSpecificLocalMessage

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UT2004 Object >> Actor >> Info >> LocalMessage >> TeamSpecificLocalMessage (custom)
Package: 
TeamSpecificActors_v2


The LocalMessage sent to players when they shouldn't be using that actor. Has an adjustable string, Color and Lifetime. Checks for various errors too.

Full documentation on TeamSpecificActors_v2.u can be downloaded from: http://unrealized-potential.com/forum/index.php?act=Attach&type=post&id=5135

Default values

Property Value
bFadeMessage True
bIsUnique True
DrawColor
Member Value
B 0
G 0
R 0
Lifetime 1
PosY 0.5
StackMode SM_Down

Static functions

GetString

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString


MakeDynamicString

static final function string MakeDynamicString (string s, int BelongsToTeam)


RGBtoBGR

static final function Object.Color RGBtoBGR (Object.Color C)


StaticReplaceText

static final function StaticReplaceText (out string Text, string Replace, string With)