Legacy:Carcass

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UT :: Actor (UT) >> Decoration (UT) >> Carcass (Package: Engine)

The base class for dead bodies and body parts.

Properties

bool bPlayerCarcass 
byte flies 
byte rats 
bool bReducedHeight 
bool bDecorative 
bool bSlidingCarcass 
int CumulativeDamage 
PlayerReplicationInfo (UT) PlayerOwner 
Pawn (UT) Bugs 

Methods

CreateReplacement ( ) 
Initfor (Actor (UT) Other) 
ChunkUp (int Damage) 
bool AllowChunk (int N, name A) [static, simulated] 

State Dead

AddFliesAndRats ( ) 
CheckZoneCarcasses ( ) 

Known Subclasses