Legacy:Decal (DX)
Revision as of 05:36, 11 February 2004 by imported>TheRenegadeMaster
Properties
- float LastRenderedTime
- int MultiDecalLevel
- array<int> SurfList
Functions
- bool AttachDecal( float TraceDistance , optional vector DecalDir )
- Trace forward and attach this decal to surfaces.
- DetachDecal( )
- Detach this decal from all surfaces.
Events
- BeginPlay( )
- Destroyed( )
- Update( Actor L )