Difference between revisions of "Main Page"

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New to the {{SITENAME}}? This is a community project and you are invited to join by [[Special:Userlogin|registering]]. We've provided some tips on [[Project:Getting started|how to get started]] so you can immediately start contributing.
 
New to the {{SITENAME}}? This is a community project and you are invited to join by [[Special:Userlogin|registering]]. We've provided some tips on [[Project:Getting started|how to get started]] so you can immediately start contributing.
 
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Revision as of 00:46, 4 October 2020




Welcome to the Unreal Wiki. This site's goal is to provide comprehensive documentation of the Unreal Editor, UnrealScript and all technical aspects of the Unreal Engine.

If you came here as a player and are looking for details about the Unreal series of games, head over to BeyondUnreal's Liandri Archives. If you are a server administrator looking for information about running servers for Unreal series games, try the Unreal Admin Wiki instead.


Content

The quickest way to find what you're looking for usually is the search box on the left. Otherwise, try one of the topical starting points below.
Miss the old Unreal Wiki content? Head over to the old home page and start browsing from there, if you want.

General topics

Mapping

UnrealScript

Modeling

Internet Relay Chat

The following IRC channels may be additional places of interest to get further help. Bring some patience, because despite being a real-time medium, communication over IRC may be slower than you may be used to from instant messengers.


As you may notice, there are still a lot of red links, even here on the main page. This is a side effect of our switch to the MediaWiki engine and we need your help to get up to speed again.

Still can't find what you were looking for? You can browse through all of the articles by category.

Community

The Community Portal is the general place to find out what's going on and what needs to be done on the Unreal Wiki.

New to the Unreal Wiki? This is a community project and you are invited to join by registering. We've provided some tips on how to get started so you can immediately start contributing.