UE2:ShieldAttachment (UT2004)

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UT2004 Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> ShieldAttachment
Package: 
XWeapons

null

Properties

ForceRing3rd

Type: ForceRing


ShieldEffect3rd

Type: ShieldEffect3rd


Default values

Property Value
bHeavy True
Mesh Mesh'Weapons.ShieldGun_3rd'

Functions

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects

simulated event ThirdPersonEffects ()

Overrides: xWeaponAttachment.ThirdPersonEffects


Other instance functions

InitFor

function InitFor (Inventory I)

Overrides: xWeaponAttachment.InitFor


SetBrightness

function SetBrightness (int b, bool hit)